分析Brave/Jaeger/Skywalking中时钟的实现

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今天我们来讲讲Tracing系统中的时钟。目前市面上比较火的几款开源的链路追踪产品主要有

那么在链路追踪中,需要在客户端记录Span的起始时间点和持续时间,在Zipkin中,在Span中可以找到如下代码,


package zipkin2;

public final class Span implements Serializable { // for Spark and Flink jobs
<SNIP>
  final long timestamp, duration; // zero means null, saving 2 object references
<SNIP>
}

timestampduration分别记录Span的起始时间点和持续时间。类似得,在JaegerSpan中有


package io.jaegertracing.internal;

public class JaegerSpan implements Span {
...
  private final long startTimeMicroseconds;
  private final long startTimeNanoTicks;
  private long durationMicroseconds; // span durationMicroseconds
...
}

startTime*以及durationMicroseconds分别表示Span的起始时间点和持续时间,并且这里清楚地表明了记录的时间单位是微秒(microsecond)。在Skywalking中则为,AbstractTracingSpan


package org.apache.skywalking.apm.agent.core.context.trace;

public abstract class AbstractTracingSpan implements AbstractSpan {
    /**
     * The start time of this Span.
     */
    protected long startTime;
    /**
     * The end time of this Span.
     */
    protected long endTime;
}

其中的startTime以及endTime对应起始时间和结束时间,这里Skywalking用的并不是duration。

Zipkin/Brave

在Zipkin的客户端实现中,Brave使用了一种比较特别的方式。还记得我们上次在讲PendingSpans得时候留下的坑吗?


package brave.internal.recorder;

public final class PendingSpans extends ReferenceQueue<TraceContext> {
  public PendingSpan getOrCreate(TraceContext context, boolean start) {
    if (context == null) throw new NullPointerException("context == null");
    reportOrphanedSpans();
    PendingSpan result = delegate.get(context);
    if (result != null) return result;

    MutableSpan data = new MutableSpan();
    if (context.shared()) data.setShared();

    // 通常在创建一个新的Spand的时候,他的parentSpan应该会在执行状态
    // 那么Brave为了节约计算时间的额外损耗,这里会首先获取这个context的父级
    TickClock clock = getClockFromParent(context);
    // 如果无法获取到父级,一般可能是这是一个新的Span,或者是父级的Span已经被回收了
    if (clock == null) {
      clock = new TickClock(this.clock.currentTimeMicroseconds(), System.nanoTime());
      if (start) data.startTimestamp(clock.baseEpochMicros);
    } else if (start) {
      data.startTimestamp(clock.currentTimeMicroseconds());
    }
    PendingSpan newSpan = new PendingSpan(data, clock);
    PendingSpan previousSpan = delegate.putIfAbsent(new RealKey(context, this), newSpan);
    if (previousSpan != null) return previousSpan; // lost race

    if (trackOrphans) {
      newSpan.caller =
        new Throwable("Thread " + Thread.currentThread().getName() + " allocated span here");
    }
    return newSpan;
  }
}

这里的TickClock是很有讲究的,一般在JDK9以前,Java中是无法获取到微秒级别的绝对时间精度的。比如在JDK8中,通过System.nanoTime()得到的时间只能用于计算相对时间,它的返回值并不能与任何真实时间挂钩。比如Oracle官方给出的案例,


 long startTime = System.nanoTime();
 // ... the code being measured ...
 long estimatedTime = System.nanoTime() - startTime;

可以被用于计算相对时间,能够达到纳秒的精度。而这里Brave采用了一个非常巧妙的方式,从TickClock中可以看到,

package brave.internal.recorder;

import brave.Clock;

final class TickClock implements Clock {
  final long baseEpochMicros;
  final long baseTickNanos;

  TickClock(long baseEpochMicros, long baseTickNanos) {
    // 基准绝对时间,单位us
    this.baseEpochMicros = baseEpochMicros;
    // 基准相对时间,单位ns
    this.baseTickNanos = baseTickNanos;
  }

  @Override public long currentTimeMicroseconds() {
    // 在计算当前时间的时候,会通过当前的nanoTime() - 基准相对时间,
    // 再加上 基准绝对时间 就可以计算得到当前的时间,其中流逝的时间精度为纳秒
    return ((System.nanoTime() - baseTickNanos) / 1000) + baseEpochMicros;
  }

  @Override public String toString() {
    return "TickClock{"
      + "baseEpochMicros=" + baseEpochMicros + ", "
      + "baseTickNanos=" + baseTickNanos
      + "}";
  }
}

由于这里流逝的时间精度为纳秒,可以很好的满足SpanDuration计时的时间精度。但这里baseEpochMicros的时间精度则是取决于JDK的版本。

我们首先看一下Brave中Clock这个接口,

package brave;

// FunctionalInterface except Java language level 6
public interface Clock {
  // 是一个FunctionalInterface,只有一个方法
  long currentTimeMicroseconds();
}

Brave中把一些平台相关的功能都放到了Platform这个类里面。


package brave.internal;
public abstract class Platform {
...
  public Clock clock() {
    return new Clock() {
      // <= JDK8
      @Override public long currentTimeMicroseconds() {
        return System.currentTimeMillis() * 1000;
      }

      @Override public String toString() {
        return "System.currentTimeMillis()";
      }
    };
  }

    static class Jre9 extends Jre7 {
    @IgnoreJRERequirement @Override public Clock clock() {
      // JDK9+
      return new Clock() {
        // we could use jdk.internal.misc.VM to do this more efficiently, but it is internal
        @Override public long currentTimeMicroseconds() {
          java.time.Instant instant = java.time.Clock.systemUTC().instant();
          return (instant.getEpochSecond() * 1000000) + (instant.getNano() / 1000);
        }

        @Override public String toString() {
          return "Clock.systemUTC().instant()";
        }
      };
    }

    @Override public String toString() {
      return "Jre9{}";
    }
  }
}

The range of an instant requires the storage of a number larger than a long. To achieve this, the class stores a long representing epoch-seconds and an int representing nanosecond-of-second, which will always be between 0 and 999,999,999. The epoch-seconds are measured from the standard Java epoch of 1970-01-01T00:00:00Z where instants after the epoch have positive values, and earlier instants have negative values. For both the epoch-second and nanosecond parts, a larger value is always later on the time-line than a smaller value.

根据官方文档,Instant使用的是epoch-seconds+nanosecond-of-second来表示当前时间,可以达到纳秒的精度。如此也就可以理解上述的TickClock了。

Jaeger

我们在刚才看到Jaeger的代码,发现他有两个startTime的表示

要理解上述的定义需要先看一下Jaeger中对Clock接口的定义,


package io.jaegertracing.internal.clock;

/**
 * A small abstraction around system clock that aims to provide microsecond precision with the best
 * accuracy possible.
 */
public interface Clock {
  /**
   * Returns the current time in microseconds.
   *
   * @return the difference, measured in microseconds, between the current time and and the Epoch
   * (that is, midnight, January 1, 1970 UTC).
   */
  long currentTimeMicros();

  /**
   * Returns the current value of the running Java Virtual Machine's high-resolution time source, in
   * nanoseconds.
   *
   * <p>
   * This method can only be used to measure elapsed time and is not related to any other notion of
   * system or wall-clock time.
   *
   * @return the current value of the running Java Virtual Machine's high-resolution time source, in
   * nanoseconds
   */
  long currentNanoTicks();

  /**
   * @return true if the time returned by {@link #currentTimeMicros()} is accurate enough to
   * calculate span duration as (end-start). If this method returns false, the {@code JaegerTracer} will
   * use {@link #currentNanoTicks()} for calculating duration instead.
   */
  boolean isMicrosAccurate();
}

这里的文档写得很清楚,比较特别的一个接口方法是boolean isMicrosAccurate()

JaegerTracer中可以看到具体对时间赋值的代码,


package io.jaegertracing.internal;

public class JaegerTracer implements Tracer, Closeable {
...
  public class SpanBuilder implements Tracer.SpanBuilder {
    @Override
    public JaegerSpan start() {
...
      long startTimeNanoTicks = 0;
      boolean computeDurationViaNanoTicks = false;

      // 如果用户为特意指定开始时间
      if (startTimeMicroseconds == 0) {
        // 使用默认的currentTimeMicros
        startTimeMicroseconds = clock.currentTimeMicros();
        // 接着检查时钟是否足够精确
        if (!clock.isMicrosAccurate()) {
          // 如果不够精确,则记录当前的相对纳秒数
          startTimeNanoTicks = clock.currentNanoTicks();
          computeDurationViaNanoTicks = true;
        }
      }
      ...
    }
  }
}

在Span中记录了startTimeNanoTicks并设置computeDurationViaNanoTicks为True,则在JaegerSpan.finish()的时候会使用NanoTicks来计算duration。

package io.jaegertracing.internal;
public class JaegerSpan implements Span {
...
  @Override
  public void finish() {
    if (computeDurationViaNanoTicks) {
      long nanoDuration = tracer.clock().currentNanoTicks() - startTimeNanoTicks;
      finishWithDuration(nanoDuration / 1000);
    } else {
      finish(tracer.clock().currentTimeMicros());
    }
  }
...
}

这个代码应该足够简单了,不需要过多的解释。

Skywalking

精度是毫秒,直接用的System.currentTimeMillis(),具体可以看代码AbstractTracingSpan。在与其他两者的比较中落了下乘。

总结

我们发现,老牌的Tracing系统Zipkin/Brave对客户端时间记录的抽象程度、时间精度和性能考量都十分到位。而Jaeger的抽象则稍有些繁琐,到时间精度的实现也能够达到微秒量级。但Skywalking则为对此做特殊优化。

从这方面考虑,Zipkin >= Jaeger » Skywalking

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