Python基于pygame实现的弹力球效果(附源码)

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本文实例讲述了Python基于pygame实现的弹力球效果。分享给大家供大家参考,具体如下:

运行效果:

代码部分如下:


    #A bouncing ball
    import sys, pygame
    __author__ = {'name' : 'Hongten',
           'mail' : 'hongtenzone@foxmail.com',
           'QQ'  : '648719819',
           'Version' : '1.0'}
    pygame.init()
    size = width, height = 600, 500
    speed = [1, 1]
    black = 249, 130, 57
    screen = pygame.display.set_mode(size)
    ball = pygame.image.load('c:\\py\\ball.png')
    ballrect = ball.get_rect()
    while 1:
      for event in pygame.event.get():
        if event.type == pygame.QUIT:
          sys.exit()
      ballrect = ballrect.move(speed)
      if ballrect.left < 0 or ballrect.right > width:
        speed[0] = -speed[0]
      if ballrect.top < 0 or ballrect.bottom > height:
        speed[1] = - speed[1]
      screen.fill(black)
      screen.blit(ball, ballrect)
      pygame.display.flip()

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希望本文所述对大家Python程序设计有所帮助。

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