手机游戏开发中,为了提高图片渲染性能,经常需要将小图片合并成一张大图进行渲染。如果手工来做的话就非常耗时。TexturePacker就是一款非常不错这方便的处理工具。
TexturePacker可以直接选定一个文件夹,将里面的小图片生成一个大图片,并输出plist文件的工具。使用该工具,合图就非常简单了。
本文不介绍如何使用TexturePacker进行合图,这方便的文章网上非常多。官网地址为:http://www.codeandweb.com/texturepacker
TexturePacker虽然非常优秀,但不是免费的。但作者对于开发人员是非常人道的,你可以去http://www.codeandweb.com/request-free-license 申请一个free licenses。要求如下:
Bloggers and framework developers can get free full licenses to my tools.
My requirements to you are:
- You write your own blog
- Your blog has at least 5 recent entries which are at least a page long and not older than 6 months
- Your blog is about game/software/web development or about applications
- FaceBook or Twitter is not a blog - except you have 100000 friends ;-)
申请成功后,作者会发送类似于一个这样的邮件给你:
Hi welefen,
Here's your license key for TexturePacker 3.0.0
xxxx-xxxx-xxxx-xxxx
The license key for PhysicsEditor is attached as file.
Have fun!
Nice blog! I would be happy to get a (short) blog post in return.
In case you do a tutorial post about my tools I can link back to your blog from the tutorials section on my page. That might give you some more visitors on your page!
Kind regards
Andreas
http://www.texturepacker.com - The sprite sheet creator turns chaos into order http://www.physicseditor.de - Edit your physics shapes with ease http://twitter.com/CodeAndWeb - Follow me on Twitter
同时会把他的另一款工具PhysicsEditor也给你一份licenses
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