Concepts such "Heap" and "Stack" are abstracted away in both languages. You do not needed to worry about it. Even though GO has pointers, it uses escape analysis in compile-time to figure out the memory allocation.
Garbage collection is implemented in both languages.
Go is compiled. Javascript is not, though some Javascript runtimes use JIT compilation. From the developer experience perspective, the biggest effect of compiled languages is compile-time safety. You get compile-time safety with Go, while in Javascript you can use external code linters to ease the missing of this feature.
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